I’m really behind the times on this news, since this was announced about a week ago.
Great to see Frontier making the pre-Xmas release date, since this should help build revenue to support future expansions. However, I do share some of the concerns about just how ready and developed this game is. For me, it’s gonna be fun to play pretty much ‘as is’ (minus bugs), but for others it may not yet have enough of a ‘bang for the buck’. I’m definitely erring on the side of optimism, however, as I have yet to see how the storylines and missions pan out, and this could just make the game feel a lot more immersive.
We can expect pretty much what we find in the Gamma to be representative of the full release, so after I’ve spent some time in the current release (Gamma was released today), I’ll have a much better idea of what the full release will be.
Yes, I know I’m a bit late to the party! Beta 3.9 came out a couple of days ago, and I only had time for a quick look (less than 30 minutes).
Today, I’m going to get some beers and food in, and spend a good few hours investigating the Gamma build (bugs permitting). Expect a review soon!
Image: The Spoils of Mining
So, I did some mining. Pretty straightforward: Bought Hauler (not essential, but more cargo space than sidewinder), mining laser and 2 hopper refinery unit. Flew to asteroid belt in Styx, got up close and personal to some asteroids and blasted chunks off with laser. Cargo scooped the chunks, then decided which parts of refined products to keep in which hopper (or vent if unwanted). It took me about an hour to get 1 unit of each of indite, gallite, silver and palladium. Total sale value at Aulin of about 30k credits (approximately).
[EDIT: 3.02 now released (30/10/14) so some, or all, of the bugs reported below may now have been fixed. I will report further on this, when I have more information.]
The First Great Exhibition is comprised of a group of Elite: Dangerous players/testers who are planning, well, the first ‘great’ expedition. If hanging out with chilled out, exploration minded, helpful players is your cup of tea, then these pilots sound about right for you. They’re up to 400+ members now, so their coverage of the less well frequented timezones should be improving.
Even if you’re not going to be slotting your Asp into their wagon train, you can still find a wealth of useful exploration type information and tips on their site. For example, did you know an Asp with a ‘D’ class frame-shift drive will jump 39.29 ly? No, nor did I, until reading this thread on their forum.
Not only is there a great store of useful information on jump drives, fuel scooping, scanners, maps, and more, building by the day, but there is aslo (yet another) great collection of images. There are both artistic shots and a more sterile, but nicely detailed selection of cataloged celestial bodies (currently sorted by system).
Whether I end up hanging out with this lot in space or not, I will certainly be keeping an eye on what they get up to, and I might well contribute the odd thing or two to their site. Nice work, FGE!
[Added The First Great Expedition to the useful links page]
Image: H Draconis 2 by Jhyrryl, from The First Great Expedition Astrographic Catologue
Image: Eta Cephei – by Hoppryngil [click to view original, without title text]
Hoppryngil has a great eye for composition and drama. These 5 beautiful images, and other shots by Hoppryngil, are available on imgur in 2 formats: 1920 x 1080 & 8k
I have added my favorite 5 to the wallpapers section, as well as featuring them in this post. I’ll be adding them to my desktop slideshow too!
click to open Pilot’s Guide / Manual / Help – by Forger
This is now the first place all new pilots should go for advice and help. There’s a lot of interesting stuff for the more experienced, too. Forger has produced an amazing collection of resources as well as a great guide.
- Background information & minimum specifications to run ED
- Setup and combat tutorial tips (with links to useful videos)
- Discussion of the flight model
- Various controller setups and bindings
- Explanation of factions and back-stories
- Ships: Descriptions and details
- Guide to various forms of gameplay and the features and mechanics involved
- Guide to HUD and interface panels
- Docking/un-docking & stations services guide
- Weapons guide
- Galaxy map guide
Forger has really done some research in putting this guide together, and not only is the layout clear and well-designed, but there are useful links dotted throughout as well. If you can’t find the information you are looking for in Forger’s guide, then you’ll probably find a link to it.
Great to see Elitejinja mentioned in the User Content section too! Without doubt, this resource more than deserves addition to the Guides & Tutorials index here, and is going straight to the top of the list!
[click here to open/download Forger’s guide, or visit Forger’s thread, linking the guide, on the Elite: Dangerous forums]
Frontier have just announced a lot of new features for the Beta 3 release, in Newsletter #46. There’s also a couple of big hints. The new features and content now include:
- 2,406 visitable star systems
- Interdiction mechanics
- At least 2 new ships: An Imperial ship (‘Hunter’, or ‘Fighter?) and a ‘Dropship’ (could be a working title)
- Possibly/probably the first passenger ship: The Orca
- Multiple ship ownership
- Fuel scooping [not quite confirmed, but heavy hints given]
This gives lots of new game-play options, and a much bigger volume of space to play in; “a volume of 868,744 cubic light years, containing 2,406 star systems, including 4,181 stars and 24,918 planets,” to be precise. There will also be “… three class five gas giants – super hot planets with clouds of metallic vapour in their atmospheres,” which makes me think that fuel-scooping is going to be enabled for this class of planet too. The ‘interdiction tether’ will give bounty hunters and pirates a useful new toy, especially when allied with the cargo-hatch disruptor; (already in Beta 2, though I’ve not used it yet). The quote I love the most, however, has to be;
“Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2. Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!”
The new Imperial ship, and the Orca passenger ship, can be seen in the title image (above). Here’s a shot of the new ‘Dropship’:
Exciting times, indeed!