click to open Pilot’s Guide / Manual / Help – by Forger
This is now the first place all new pilots should go for advice and help. There’s a lot of interesting stuff for the more experienced, too. Forger has produced an amazing collection of resources as well as a great guide.
- Background information & minimum specifications to run ED
- Setup and combat tutorial tips (with links to useful videos)
- Discussion of the flight model
- Various controller setups and bindings
- Explanation of factions and back-stories
- Ships: Descriptions and details
- Guide to various forms of gameplay and the features and mechanics involved
- Guide to HUD and interface panels
- Docking/un-docking & stations services guide
- Weapons guide
- Galaxy map guide
Forger has really done some research in putting this guide together, and not only is the layout clear and well-designed, but there are useful links dotted throughout as well. If you can’t find the information you are looking for in Forger’s guide, then you’ll probably find a link to it.
Great to see Elitejinja mentioned in the User Content section too! Without doubt, this resource more than deserves addition to the Guides & Tutorials index here, and is going straight to the top of the list!
[click here to open/download Forger’s guide, or visit Forger’s thread, linking the guide, on the Elite: Dangerous forums]
Video: Ralfi’s Alley – My thoughts on Elite: Dangerous, by ralfidude.
For those who don’t already know, ralfidude, or Ralfi, is a serious flight-simmer. And I don’t mean just bimbling about from one runway to the next, flicking autopit on whenever possible. I mean playing DCS-A-10C, for example, and playing it well.
This video was planned as a review of Premium Beta 1.0, which it does very fairly and clearly. What it really does, however, is show just what a great pilot can do in an Elite: Dangerous ship, with only a few hours in the pilot’s chair.
Credits: Every pilot wants and needs them. But, before describing the ways to get credits, the first rule of Elite: Dangerous (ED) must be stated:
Always keep enough credits spare to pay for your ship insurance, preferably with a good amount left over.
OK, so if you’re in a starter Sidewinder, and you’ve only made a few trade runs, this rule is perhaps impossible to follow, and not so important; you will not need much time to regain your wealth, should you lose everything. As soon as you have made a few thousand credits, however, and definitely as soon as you have bought new weapons, or a new ship, you must avoid sinking all your credits into a new ship, cargo or weapons/modules. Why?
Video: “Elite: Dangerous – PvP combat tips #1,” by Nick Ludlam
Nick focuses on the importance of situational awareness and battlefield positioning. He also demonstrates the usefulness of power management, particularly the reduced damage taken with full power to shields.
This is definitely a video for the intermediate to advanced pilot, and is also yet another example of why I should leave making videos to the more engaging and gregarious ED fans! Nice one Nick. Keep ’em coming!
Video: “Docking: The Basics“
This video goes, very slowly and clearly, through the fundamental steps of docking.
I couldn’t find a video that I felt was both thorough and slow enough for new players, so I decided to make one myself.
The left user interface (UI):
In the video, I say it’s useful to know how to navigate the menus in the left Ui, but I don’t say which keys do this. This is because I have mapped my keys differently to the default, and I use the buttons on my joystick for the UI’s.
To discover which keys do what, you can always hit ‘escape’ and select ‘options/controls’ to see a list of all the control settings, including the UI controls.
I hope the video is useful!
Want to graduate from Space-Cadet to ‘Competent’ Commander? A little overwhelmed by all those switches and interfaces? Or looking to delve deeper into more advanced aspects of Elite: Dangerous?
This is the index to a super-secret database of guides and tutorials, buried far below the surface of an asteroid, somewhere in deep-space. OK, so it’s not so secret now, but shhhhhhhhhhh!
Basics: Welcome, Space-Cadet!
Intermediate: For the ‘Competent’ pilot:
Advanced: For the ‘Dangerous’ pilot and/or nerd:
Peripherals, Hardware & Software:
My current PC build (runs ED at 70 – 140 FPS, 40C max.)
These guides and tutorials will be updated as Elite: Dangerous moves out of Beta, through Gamma, and into a full-release. Where resources refer to earlier versions, this is noted.
Of course, you can also find a wealth of information on the Elite: Dangerous Forums (where some of the guides above are sourced).
*** Please let me know of any other useful resources to include here. Thanks! ***
Video: Premium Beta basic combat, by Brumster100
Brumster100’s own description of his video, does an excellent job of summarizing the topics he covers:
“After a few days of Premium Beta release, it seems the same old issues are arising – that of complexity, perceived difficulty, particularly in terms of combat and gaining credits early in the game. All commanders should take some time to learn the essential basics for combat maneuvers in ED. Primarily :-
– Active Power Distribution
– Lateral/vertical thrusting
– Target subsystem selection
– Target prioritisation
– When to attack
– When to run
– How to faceplant an Asteroid in style
Get grinding, people….!”